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Thread Safety and how to achieve it in Java

As we know Java has a feature, Multithreading , which is a process of running multiple threads simultaneously. When multiple threads are working on the same data, and the value of our data is changing, that scenario is not thread-safe and we will get inconsistent results. When a thread is already working on an object and preventing another thread on working on the same object, this process is called Thread-Safety. 

How to achieve Thread Safety

There are four ways to achieve Thread Safety in Java . These are:

  • Using Synchronization .
  • Using Volatile Keyword .
  • Using Atomic Variable .
  • Using Final Keyword .

Using Synchronization

Synchronization is the process of allowing only one thread at a time to complete the particular task. It means when multiple threads executing simultaneously, and want to access the same resource at the same time, then the problem of inconsistency will occur. so synchronization is used to resolve inconsistency problem by allowing only one thread at a time.  Synchronization uses a synchronized keyword . Synchronized is the modifier that creates a block of code known as a critical section.   

   

Using Volatile keyword

A volatile keyword is a field modifier that ensures that the object can be used by multiple threads at the same time without having any problem. volatile is one good way of ensuring that the Java program is thread-safe. a volatile keyword can be used as an alternative way of achieving Thread Safety in Java.  

Using Atomic Variable

Using an atomic variable is another way to achieve thread-safety in java. When variables are shared by multiple threads, the atomic variable ensures that threads don’t crash into each other.   

Using Final keyword  

Final Variables are also thread-safe in java because once assigned some reference of an object It cannot point to reference of another object.   

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Understand Java Collections and Thread Safety

1. why are almost collection classes not thread-safe, 2. fail-fast iterators, 3. synchronized wrappers.

Collections.synchronizedXXX(collection)

  • Most collections in the java.util package are not thread-safe in order to provide maximum performance in single-threaded applications. Vector and Hashtable are the only two legacy collections that are thread-safe.  
  • Synchronized collections can be created by using the Collection utility class’ factory methods synchronizedXXX(collection) . They are thread-safe but poor at performance.  
  • Concurrent collections are improved for thread safety and performance with different synchronization mechanisms: copy-on-write, compare-and-swap and special lock. They are organized in java.util.concurrent package.

Other Java Collections Tutorials:

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  • Thread-Safe Collections in Java
  • Java Howtos

Thread-Safe Collections in Java

In Java, a thread-safe is a class that guarantees the class’s internal state and that the methods’ values are correct while multiple threads are invoked concurrently.

This tutorial discusses different collection classes via code examples that are thread-safe in java.

Thread Safe Collections in Java

In Java, the most popular thread-safe collection classes are Vector , Stack , Hashtable , Properties , etc. Let’s learn each of them, starting with the Vector below.

Thread Safe Collection Class - Vector

The Vector is an array of objects that can grow as required. This class supports with the method like add() , remove() , get() , elementAt() , and size() .

Example Code:

Thread Safe Collection Class - Stack

The Stack class implements the stack data structure. It is based on the LIFO or Last In First Out . The most common operation of the Stack class is push() , pop() , empty() , and search() .

Thread Safe Collection Class - Hashtable

The Java Hashtable class implements the hash table that maps the keys to values . In addition, it implements the Map interface and inherits the directory.

Thread Safe Collection Class - Synchronize HashMap

There is a synchronized version of HashMap that you can use as a thread-safe collection in Java. This HashMap works most similar to the Synchronize HashMap .

MD Aminul Islam avatar

Aminul Is an Expert Technical Writer and Full-Stack Developer. He has hands-on working experience on numerous Developer Platforms and SAAS startups. He is highly skilled in numerous Programming languages and Frameworks. He can write professional technical articles like Reviews, Programming, Documentation, SOP, User manual, Whitepaper, etc.

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Java Concurrency: Understanding the ‘Volatile’ Keyword

This deep dive into java concurrency focuses on properly using the volatile keyword in your code..

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java assignment thread safe

In this article, I would like to share a different approach to this subject that maybe helpful for you, and also to talk about some particularities and misconceptions about volatile . There's very good material on this topic out there (like “Java Concurrency in Practice” [ JCIP ]). I encourage you to read it!

We will be talking about the semantics of volatile as defined from Java 5 onwards (in previous Java versions, volatile   had no memory-consistency/state-visibility semantic).

Java Concurrency: What Is Volatile?

Short answer: volatile is a keyword we can apply to a field  to ensure that when one thread writes a value to that field, the value written is "immediately available" to any thread that subsequently reads it (visibility feature).

When multiple threads need to interact with some shared data, there are three aspects to consider:

  • Visibility : The effects of an action on the shared data by a thread should be observable by other threads (consistent views).
  • Ordering : Execution order should be the same as statements that appear in the source code (sequential consistency).
  • Atomicity : No thread should interfere while another thread is executing some actions on the shared data.

In the absence of necessary synchronizations, the compiler, Runtime, or processors may apply all sorts of optimizations, like code reordering and caching . Those optimizations can interact with incorrectly synchronized code in ways that are not immediately obvious when the source code is examined. Even if statements execute in the order of their appearance in a thread, caching can prevent the latest values from being reflected in the main memory.

In order to prevent incorrect or unpredictable outcomes, we can use (some form of) synchronization . It is worth mentioning that synchronization doesn’t imply the use of the synchronized keyword (which is based on implicit/monitor/intrinsic locks internally); for example, lock objects and the volatile keyword are also synchronization mechanisms.

In a multi-threaded context, we usually must resort to explicit synchronization. But, in particular scenarios, there are some alternatives we could use that do not rely on synchronization, such as atomic methods and immutable objects .

To illustrate the risks of an improperly synchronized program, let’s consider the following example borrowed from JCIP book. This program could simply print 42, or even print 0, or even hang forever!

Why could this happen? In Java, by default, a piece of code is assumed to be executed by only one thread. As we saw, the compiler, Runtime, or processor could optimize things away, as long as we get the same result as with the original code. In a multi-threaded context, it's a developer's responsibility to use the appropriate mechanisms to correctly synchronize accesses to a shared state.

In this particular example, the compiler could see that ‘ready’ is false (default value) and it never changes, so we would end up with an infinite loop. On the other hand, if the updated value for ‘ready’ is visible to ReaderThread   before ‘number’ is (code reordering/caching), ReaderThread would see that ‘number’ is 0 (default value).

The Happens-Before Relationship

From here (section 17.4.5) :

Two actions can be ordered by a happens-before relationship. If one action happens before another, then the first is visible  to and ordered  before the second (for example, the write of a default value to every field of an object constructed by a thread need not happen before the beginning of that thread, as long as no read ever observes that fact). More specifically, if two actions share a happens-before relationship, they do not necessarily have to appear to have happened in that order to any code with which they do not share a happens-before relationship.

This relationship is established by either:

  • The synchronized construct (this also provides atomicity).
  • The volatile construct.
  • Thread.start() and   Thread.join()   methods.
  • The methods of all classes in java.util.concurrent and its subpackages.

To understand the importance of this relationship, let's review the concept of data race. “A data race occurs when a variable is written to by at least one thread and read by at least another thread, and the reads and writes are not ordered by a happens-before  relationship. A correctly synchronized program is one with no data races” (from here ).

More specifically, a correctly synchronized program is one whose sequentially consistent executions do not have any data races.

volatile is a lightweight form of synchronization that tackles the visibility and ordering aspects. volatile is used as a field  modifier. The purpose of volatile is to ensure that when one thread writes a value to a field, the value written is "immediately available" to any thread that subsequently reads it.

There’s a common misconception about the relationship between volatile , on the one hand, and references and objects, on the other hand. In Java, there are objects  and references to those objects. We can think of references as “pointers” to objects. All variables (expect for primitives like boolean or long) contain references (object references ). 

volatile acts either on a primitive variable or on a reference variable. There’s no relation between volatile and the object referred to by the (reference) variable.

Declaring a shared variable as volatile ensures visibility .

volatile variables are not cached in registers or in caches where they are hidden from other processors, so a read of a volatile variable always returns the most recent write by any thread. “The visibility effects of volatile variables extend beyond the value of the variable itself. When thread A writes to a volatile variable and subsequently thread B reads that same variable, the values of all variables that were visible to A prior to writing to the volatile variable become visible to B after reading the volatile variable” (from JCIP book).

In order to guarantee that the results of one action are observable to a second action, then the first must happen before the second.

volatile also limits reordering of accesses (accesses to the reference) by preventing the compiler and Runtime from reordering of code. The ability to perceive ordering constraints among actions is only guaranteed to actions that share a happens-before relationship with them .

Under the hood,   volatile   causes reads and writes to be accompanied by a special CPU instruction known as a memory barrier . For more low-level details, you can check here and here .

From a memory visibility perspective, writing a volatile variable is like exiting a synchronized   block and reading a volatile variable is like entering a synchronized block. But note that volatile   doesn’t block as synchronized does.

java assignment thread safe

An atomic action in concurrent programming is one that either happens completely, or it doesn't happen at all. No side effects of an atomic action are visible until the action is complete.

There’s a correlation between volatile and atomic actions: for non- volatile 64-bit numeric (long and double) primitive variables, the JVM is free to treat a 64-bit read or write as two separate 32-bit operations. Using volatile on those types ensures the read and write operations are atomic (accessing the rest of the primitive  variables and reference  variables is atomic by default).  

volatile accesses do not guarantee the atomicity of composite operations such as incrementing a counter. Compound operations on shared variables must be performed atomically to prevent data races and race conditions.

When to Use Volatile

We can use volatile variables only when all the following criteria are met (from JCIP book): 

  • Writes to the variable do not depend on its current value, or you can ensure that only a single thread ever updates the value;
  • The variable does not participate in invariants with other state variables
  • Locking is not required for any other reason while the variable is being accessed.

Some suitable scenarios are:

  • When we have a simple flag (like a completion, interruption, or status flag) or other primitive item of data that is accessed (read) by multiple threads.
  • When we have a more complex immutable object that is initialized by one thread and then accessed by others: here we want to update the reference to the immutable data structure and allow other threads to reference it.

Considerations Before Using Volatile

  • Code that relies on volatile variables for visibility of arbitrary state is more fragile and harder to understand than code that uses locking.
  • The semantics of volatile is not strong enough to guarantee atomicity (atomic variables do provide atomic read-modify-write support and can often be used as “better   volatile   variables”).
  • Synchronization can introduce thread contention, which occurs when two or more threads try to access the same resource simultaneously.

Several of the following examples were taken from here . You can find a lot more information about the examples and their internal working there.

1)  Incrementing a counter

Even though it appears as a single operation, the “counter++;” statement is not atomic. It is actually a combination of three different operations: read, update, write. So, even making counter volatile is not enough to avoid data races in a multi-threaded context: we may end up with lost updates .

Some  thread-safe alternatives: synchronized ,  AtomicInteger .

2)  Lazy-initialized Singleton Pattern

In this case, not making INSTANCE volatile could lead getInstance() to return a non-fully initialized object, breaking the Singleton pattern. Why? The assignment of the reference variable INSTANCE could happen while  the object is being initialized, exposing to other threads a (wrong) state that will end up changing, even if the object is immutable! Using volatile , we can ensure a one-time safe publication (see Pattern #2 here ) of the object.

3)  Visibility

In this particular  case, making ‘ready’ volatile is enough to make that class thread-safe because after main() updates ‘ready’, ReaderThread will see the new value for both ‘ready’ and ‘number’ ( happens-before relationship). But these kinds of constructs are fragile and we should avoid using them: let’s consider for example the case someone flips the two assignment statements.

Some thread-safe alternatives: synchronized ,  Lock .

4)  Immutable collaborator

Even though (mutable) Foo  contains fields referring to only immutable objects ( Helper ), Foo  is not  thread-safe. Mutable objects may not be fully constructed when their references are made visible. The reason is that, while the shared object ( Helper ) is immutable, the reference used to access it is itself shared and mutable. In the example, that means a separate thread could observe a stale reference in the helper  field of the Foo  object. One solution to that issue could be making the helper  field of Foo  volatile ; volatile guarantees an object is constructed properly before its reference is made visible.

Some thread-safe  alternatives:   synchronized ,  AtomicReference .

5)  Compound operation

As in the first example we saw, here we have a composite operation.

volatile is not enough in this case.

Some thread-safe  alternatives: synchronized ,  volatile + synchronized ,  ReadWriteLock ,  AtomicBoolean .

6)  Arrays

Here it is the array reference  which is volatile , not the array itself.

Some thread-safe  alternatives: synchronized ,  AtomicIntegerArray .

volatile variables are a weaker form of synchronization than locking, which in some cases are a good alternative to locking. If we follow the conditions for using   volatile   we discussed before, maybe we can achieve thread-safety and better performance than with locking. However, code using volatile is often more fragile than code using locking.

volatile is not only an alternative to locking (in some cases); it has its own uses, also. 

volatile can be combined with other synchronization mechanisms, but it is usually better to use only one mechanism on a particular shared state.

As volatile doesn’t block (unlike synchronized ), there is no possibility for deadlocks to occur. But, just as other synchronization mechanisms, the use of volatile implies some performance penalties.

On highly-contended contexts, using volatile could be detrimental for performance.

Note that volatile only applies to fields . It would not make sense to apply it to method parameters or local variables given all they are local/private to the executing thread.

volatile is related to object references, and not to operations on objects themselves.

Using simple atomic variable access is more efficient than accessing these variables through synchronized code, but requires more care by the programmer to avoid memory consistency errors. Whether the extra effort is worthwhile depends on the size and complexity of the application.

Volatile FAQs

-Can we use volatile without using synchronized ?

-Can we use volatile together with synchronized ?

-Should we use volatile together with synchronized ?

It depends.

-Does volatile apply to an object?

No, it applies to an object reference  or to a primitive type.

-Does volatile tackle the atomicity aspect?

No, but there is a special case for 64-bit primitives where it does.

-Which is the difference between volatile and synchronized ?

Besides state visibility, synchronized keyword provides atomicity (through mutual exclusion) over a block of code. But the changes inside that block are visible to other threads only after the exit of that synchronized block.

-Does volatile imply thread-safety?

No at all: volatile , synchronized , etc. are just synchronization mechanisms. As developers we must use them as  appropriate, and those mechanisms depend on the case at hand.

-Does volatile improve thread performance?

The opposite. The use of volatile implies some performance penalties.

Bibliography

  • https://jcip.net/
  • https://docs.oracle.com/javase/specs/jls/se8/html/jls-8.html#jls-8.3.1.4
  • https://docs.oracle.com/javase/specs/jls/se8/html/jls-17.html#jls-17.4.2
  • https://download.oracle.com/otndocs/jcp/memory_model-1.0-pfd-spec-oth-JSpec/
  • https://resources.sei.cmu.edu/asset_files/TechnicalReport/2010_005_001_15239.pdf
  • https://javarevisited.blogspot.com/2011/06/volatile-keyword-java-example-tutorial.html
  • https://www.javamex.com/tutorials/synchronization_volatile.shtml
  • https://www.cs.umd.edu/~pugh/java/memoryModel/DoubleCheckedLocking.html
  • https://www.cs.umd.edu/~pugh/java/memoryModel/jsr-133-faq.html
  • https://www.ibm.com/developerworks/java/library/j-jtp06197/index.html
  • https://dzone.com/articles/demystifying-volatile-and-synchronized-again
  • https://www.logicbig.com/tutorials/core-java-tutorial/java-multi-threading/java-memory-model.html
  • https://docs.oracle.com/javase/7/docs/api/java/util/concurrent/locks/Lock.html
  • https://docs.oracle.com/javase/tutorial/essential/concurrency/locksync.html
  • https://docs.oracle.com/javase/tutorial/essential/concurrency/newlocks.html
  • https://docs.oracle.com/javase/tutorial/essential/concurrency/immutable.html
  • https://docs.oracle.com/javase/tutorial/essential/concurrency/sync.html
  • https://docs.oracle.com/javase/tutorial/essential/concurrency/atomic.html
  • https://docs.oracle.com/javase/8/docs/api/java/util/concurrent/package-summary.html#MemoryVisibility
  • https://docs.oracle.com/javase/8/docs/api/java/util/concurrent/atomic/package-summary.html
  • https://en.wikipedia.org/wiki/Memory_barrier
  • https://developpaper.com/memory-barrier-and-its-application-in-jvm/
  • https://developpaper.com/memory-barrier-and-its-application-in-jvm-2/
  • https://www.infoq.com/articles/memory_barriers_jvm_concurrency/
  • https://dzone.com/articles/memory-barriersfences

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    Most collections in the java.util package are not thread-safe in order to provide maximum performance in single-threaded applications. Vector and Hashtable are the only two legacy collections that are thread-safe. Synchronized collections can be created by using the Collection utility class' factory methods synchronizedXXX (collection).

  8. Thread Safety in Java

    Synchronization is the easiest and most widely used tool for thread safety in java. Use of Atomic Wrapper classes from java.util.concurrent.atomic package. For example AtomicInteger Use of locks from java.util.concurrent.locks package. Using thread safe collection classes, check this post for usage of ConcurrentHashMap for thread safety.

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  15. Thread Safety in Java Singleton Classes

    Thread Safe Singleton in Java In general, we follow the below steps to create a singleton class: Create the private constructor to avoid any new object creation with new operator. Declare a private static instance of the same class. Provide a public static method that will return the singleton class instance variable.

  16. assigning List is thread safe in Java?

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  17. Do You Know Why Local Variables Are Thread-safe in Java?

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  18. How to know if a Java SE class or method is thread safe?

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  19. java

    I have multiple threads that are basically doing this: EnumTest enumTest = getEnum(); detectionArray[index] = enumTest; //is either FOO, BAR or TEST I would like to ask you if I need to handle the multithreading when multiple threads are making new assignments into an array (in this specific case scenario an array of enum).